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Support » W » Wolfenstein II: The New Colossus » Installation bringt Spieldateien zum Crashen


MrZero7 Benutzer Geschrieben am 26.03.2018 00:35

Hallo,

ich habe nach dem Installieren der Sprachdateien folgende Fehlermeldung und muss das Spiel neu installieren:

Winsock Initialized
idCommonLocal::Init() time 20: 0.053s
------ Initializing File System ------
Current search path:
- C:/Users/murat/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
- F:/Programme/Steam/steamapps/common/Wolfenstein.II.The.New.Colossus.DE/base/
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
F:ProgrammeSteamsteamappscommonWolfenstein.II.The.New.Colossus.DENewColossus_x64vk.exe
------ CPU Information ------
1 CPU package, 4 physical cores, 4 logical cores
3312 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
16336 MB System Memory
idCommonLocal::Init() time 30: 0.056s
idLib::SetProduction( PROD_DEVELOPMENT )
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
? @ 0xd999125d( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xfffffffe( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x4c1efdf0( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x00000001( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x00000001( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x00000000( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
FATAL ERROR: Only ID_DEV_TOOLS builds (win64-dev, vulkan-dev) can run without a package
Dumped console text to C:UsersmuratSAVEDG~1MachineGamesWolfenstein II The New ColossusbaseErrorLog_26-03-2018__00-31.txt.

idRenderSystem::Shutdown()
ImageStreaming shutdown took 0.00s

***************************
FATAL ERROR: Only ID_DEV_TOOLS builds (win64-dev, vulkan-dev) can run without a package

***************************


Kann mir da jemand weiterhelfen?

LG
MrZero7